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ALBA FRANCESCUT
Concept Artist
RESUME
For work/business enquiries: albacacao@gmail.com
Concept Artist at Chaperone/Teq4 December 2024 / Present
I am currently working as a Freelance Concept Artist with the team at Chaperone/Teq4
Concept Artist / Storyboard Artist Freelancer 2020 / Present
I have been working as a Freelance Concept and Storyboard Artist for different projects and various clients, providing visual solutions and designs in Gaming, VFX, AR/VR and Tech. I worked on Environments, Props, Characters, Game UI Icon design and Storyboards.
I am always keen to get involved in new projects so feel free to contact me!
Storyboard Artist at Airship Interactive August 2024 / November 2024
I worked as a freelance Storyboard Artist with the Cinematic team at Airship Interactive.
Environment Concept Artist at Quell June 2023 / March 2024
I worked as an Environment Concept Artist at Quell and together with the team we developed their first title Shardfall. I mainly worked on environment and prop concepts, storyboards and also created all the icons you will see in the game.
Concept Artist at Unity January 2023 / June 2023
I worked as a Concept Artist at Unity in Brighton and Hove, UK. While I was there I worked on several different projects, ranging from video games, board games, to digital twins and apps.
I was responsible of creating concepts and storyboards for pitches and pre-visualizations.
Concept Artist/2D Artist for Interior Night July 2022 / September 2022
I had the opportunity to assist the Int/Night team as a Concept Artist/2D Artist on some post production of their first title As Dusk Falls
Concept Artist/2D Artist for SSVFX October 2021 / February 2022
I worked as a freelance Concept Artist/2D Artist with the International Visual Effects Studio SSVFX in the pre-production of the following projects:
Shogun - TV Series 2024
The Nevers - TV Series 2022
Marlowe - Movie 2022
Digital Asset Painter for Ddraig House Game Studio August 2021 / January 2022
I worked as a digital asset painter for the project Lunafon: Tales of the Moon Oak, a videogame that is being developed by the studio Ddraig House Game Studio.
You can see a few examples of the work I did for Lunafon in my portfolio.
Concept Artist/Illustrator for Squint/Opera June 2020 / September 2020
I worked as a Freelance Concept Artist on the exhibition Robin Hood Adventures for the Nottingham Castle. I created all the environment, characters and props concepts and final illustrations that are projected on the 360 panels room. All was to be made in the style of medieval tapestries and I had the pleasure to do historical research on the theme and work with historians from the museum.
You can find some examples of my work and photos of the final exhibition in my portfolio.
Cover design for the EP Celebrate Life by singer and songwriter Alice Pisano May 2019
I had the pleasure to work with the incredibly talented Alice Pisano on the design of the cover, booklet
and cd of her EP Celebrate Life.
Guest Illustrator of the month for Collettivo BaldoBranco August / September 2018
I was the month's Guest Illustrator, I had to follow a theme and do a piece that was then presented in the Club's social media and printed for their shows.
Graphic Design for Chicco d'Oro Coffee roasters Christmas collection March 2017 - July 2017
My task was to provide different designs to be printed on a new collection of espresso and cappuccino mugs for a Coffee Factory in Switzerland.
Merchandise design for Grosmi Caffe' Coffee roasters September 2016 - December 2016
I designed various merchandise objects, sugar and tissue holders, to be printed in 3D and used in the Grosmi coffee stores.
Freelance Concept Artist for ALIEN Nation Project , ISIA Firenze, University of Florence
December 2015 – June 2016
I was responsible for the Prop and Weapon designs for an animation short movie teaser.
Project realized in collaboration with ISIA Firenze, University of Florence, Italy.
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